use arcade_logger::init_logging; use log::{error, info, warn}; use tracing::{debug, trace}; fn main() { // Initialize the logging system init_logging("hello-world"); // Example logging with `log` and `tracing` info!("This is an info log message"); warn!("This is a warning message"); error!("An error occurred!"); debug!("Debug log: This is a detailed debug message."); trace!("Trace log: For detailed tracing."); }